weekend project. do a reverse engineer and rewrite in rust of NES's Contra purely using the latest models. - blown away by how far I have gotten without knowing the first thing about reverse engineering. the models are *very* good at reverse engineering . - I still needed to give input when it was clear a path was a dead end or to try an obvious alternative. E.g "search the web for anyone else who has reverse engineered the sound databanks"| - biggest win was when I could set up an automated loop. Setting up "take a screenshot from the emulator and compare it to the current build and reduce the difference" run overnight made me tremendous progress.

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