Milady Experience for Game Boy Advance - Update #3
Yesterday I implemented multiple new features + stability updates.
Today i had a busier start to the day, so I'll probably continue with everything later.
A new small "beetle hunt" game was made, you can find 2 to 3 beetles in the forest, open the inventory, and some small UI/UX changes have been made to make the game more intuitive and easy.
Release date of the first version is probably scheduled for this weekend. I'm thinking about at some point making a Milady cartridge with the game, still complicated, but I should find a way to make it a reality.
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