Since its launch, the "Penguin Chain" Abstract has already distributed XP rewards for 4 weeks.

Doesn't this airdrop mechanism remind you of Blast? In the article "Abstract is about to launch, how to participate?" published before the launch of Abstract, we have already speculated on this point:
The Gold points on Blats can be distributed by the project party to users as incentives, so there will also be competition between projects, and it is not yet clear whether Abstract will learn from this.
This speculation has been confirmed. According to @0xCygaar, a member of the Abstract team, the XP distribution of Abstract is dynamically adjusted by the team based on the activity of various projects in the ecosystem on a weekly basis.

So, the appropriate logic for farming the Abstract airdrop should be the "premium account". Although this chain does not have a direct path like Blast at the time to lock ETH, in order to get more XP, in addition to maintaining basic non-mechanized interactions, the most XP allocation is given to the top projects in the ecosystem, and to participate in these projects, the entry capital required is far from the wear and tear cost, but rather a relatively high one.
For example, the top project in the current ecosystem, On-chain Heroes, the No. 1 player @0xtsider received 84,994 XP rewards last week, and currently to participate in On-chain Heroes, you must spend at least 0.5 ETH to purchase an NFT to enter the game and stake.

Nevertheless, I believe that Abstract is still worth interacting with at this stage. As the saying goes, "large MC memecoin is not rolled up", in the current situation where the information gap has been basically flattened, what we can pursue is often just the expectation difference. With the success of Pudgy Penguins in the past, Abstract may also suddenly come up with a big move at some point in the future, and now when there are not too many people participating, is the best farming opportunity.

Popular Daily Interactions
First, you need an Abstract Global Wallet (AGW), which is not a plugin wallet, but a web-based wallet. You can register using your email address, or you can associate it with a wallet like MetaMask.
After registration, click "Discover" on the left navigation bar of the website, and then scroll down the page to see the list of dApps in the Abstract ecosystem.

The following will introduce the participation methods and costs of each project.
Live Streaming
You can earn XP by live streaming through the "Stream" function in the Abstract Global Wallet. The higher the popularity of the live stream and the closer the project is to Abstract, the more XP you can earn. However, this live streaming needs to be officially approved by Abstract to qualify.
On-chain Heroes (@onchainheroes)
Entry cost: 0.45 ETH
Current participation method: Hold an OCH Genesis Hero NFT and stake it in the game
A on-chain game created by the former Wolf Game dev lead @skarlywarly. The current gameplay is limited to staking heroes to earn $HERO, and consuming $HERO to upgrade hero levels to increase staking rewards. The game will be updated with equipment and dungeon systems in the future to enrich the gameplay.

The payback period for this game is relatively long just by buying NFTs and participating in "mining, withdrawing, and selling". Taking my own 4-level hero as an example, it produces 333.36 $HERO per day, which is about $32 per day. However, the floor price of a 4-level hero on Magic Eden is 0.45 ETH, which means it takes about 30 days to break even.
It can be said that the price of NFTs and the price of staked tokens are currently severely inverted. The reason why the NFT price can still maintain a relatively strong position is: first, there is the XP incentive from Abstract; second, people expect the update of subsequent gameplay to re-ignite the Ponzi flywheel; third, the project had a strong enough community during the minting stage, minting over 90% of the total supply.
Overall, this is a game for big players.
Gigaverse (@playgigaverse)
Entry cost: 0.0057 ETH
Current participation method: Consume 1 Noob Pass NFT to obtain game access, and play the game daily
Similar to the above On-chain Heroes, this is also an on-chain RPG game, led by the team member @0xDith of Pirate Nation.

The currently available game content is actually quite simple, which is to compete with the computer in a similar "rock-paper-scissors" gameplay, and after winning, you can get a chance to strengthen your abilities and enter the next level, until you can't win anymore. After each victory, some in-game props will drop, which can be used to permanently strengthen your basic attributes.

Note that in the two game modes, Gigus Mode will not drop the "Dugeon Scrap" material needed to permanently strengthen your basic attributes, and the difficulty is also greater than Normal Mode, so there is no need to waste energy on Gigus Mode when you just start the game. Of course, after your character is leveled up or you have no other place to spend your energy, you can try Gigus Mode, which will also drop unique game props.
You can play up to 10 rounds of Normal Mode per day, consuming a total of 400 energy points, and the energy recovery mechanism is 10 points per hour, with a maximum of 240 points. This means that if you don't buy additional Gigaverse ROMs NFTs to get extra energy, you can't even play the full 10 rounds of Normal Mode per day. But if you're looking for the lowest cost interaction, it's 0.0057 ETH to buy a Noob Pass and consume it to get game access.
Roach Racing Club (@RoachRacingClub)
Entry cost: Free
Current participation method: Play the game daily
The game is a race of a bunch of roaches, and if there are 10 full players, the top 3 finishers can get $MTGN rewards, which is essentially a Play to Airdrop process.
However, when the roach's energy is depleted, you need to spend $MTGN to recharge the roach to continue the game. The recharge takes 2 hours, and if you don't pay to accelerate the recharge process, you can only play 12 times a day.
The in-game mechanism is to predict the price trend of the token to get the acceleration, guessing up or down and then choosing the price position to settle, the higher the multiple the more acceleration or deceleration. There is a 5-second cooldown after each guess to choose to guess again.

Duper(@playduper)
Entry cost: Free
Current participation method: Play the game daily
The two matching modes of this game are only open from 10 am to 1 pm and 9 pm to 4 am every day, where the Casual Mode is free because we will be given some "Sparks" needed for Casual Mode after completing the tutorial level. Afterwards, if you win in Casual Mode, you can also get "Sparks", and if you lose everything, you can only continue to participate by buying them.
This game is overall a social strategy game, because the condition to win the game is to occupy 11 map grids or a straight flush, the deployment of troops to occupy the map and the hand cards are related, players can exchange the required hand cards in the game, and the final winner is not necessarily the player who gets the most profit (the profit distribution is based on who collects the most gems).

The game time is relatively long and the entry threshold is a bit high, the interaction of this project will be a little more tiring compared to the above 3 game projects.
Captain & Company(@capncompany)
Entry cost: Free
Current participation method: Complete the tasks given by the game to obtain "mXP"
One person sails the ship, and the remaining players operate the cannons to fight naval battles. In the game, fight against computer-controlled enemies or other players, and collect as much loot as possible.

The daily tasks of this game are not displayed in the game, but in the "Quest" section of the personal profile page on the game platform kap.gg. If you want to earn Abstract XP through this game interaction, you must first associate your Abstract Global Wallet in the "Quest" section of your personal profile page on kap.gg, and then go to the game to complete the tasks.

Vibes(Pudgy TCG @ocapgames) + Pudgy World(@PudgyWorld_)
Entry cost: Free
Current participation method: Play the game
Vibes(Pudgy TCG) is a card game based on the Pudgy Penguin IP, and Pudgy World is almost like a Pudgy Penguin "QQ pet". For these two games, one needs to install the App on a mobile phone to play, and the other needs to install a PC client to play. Although they are the company's own projects, it seems that there is no special care for the players of these two games. For example, a Penguin Life player claimed that he has been playing every day since the first day, with a cumulative total of over 3,500 transactions, ranking 16th on the leaderboard, but still only received 816 XP last week.

Myriad(@MyriadMarkets)
Entry cost: Free
Current participation method: Participate in predictions
Prediction market, you can get Points by signing in daily and completing tasks, which can be used for predictions. Basically, just take the Points every day and use them up, but you can also participate in some interactive activities on the platform to get more Points.

Gacha(@gacha_game_)
Entry cost: At least $2/draw
Current participation method: Spend $2 to draw a prize
On-chain scratch cards, please don't get addicted, please don't get addicted, please don't get addicted. The cheapest scratch card is about $2 per card, you can participate in a small way for the purpose of interaction.

Multiplier(@multiplierfun)
Entry cost: At least 0.0025 ETH/draw
Current participation method: Spend 0.0025 ETH to draw a prize
Market "green candle" generator. You can choose your favorite small-cap meme coin, then choose a multiplier, and bet ETH on it. If the final multiplier given by the system is less than the one you chose, then the project team takes your ETH, and gives you the project's own tokens. Otherwise, the system will use the treasury to buy the corresponding meme coin and return (the amount you bet * multiplier) in equivalent meme coins.

In addition, trading Abstract's NFTs on Magic Eden will also earn XP rewards. Any App listed on the "Discover" page of the Abstract Global Wallet can be interacted with, but the lower the heat of the project, the less XP you will get from the interaction. Time and energy are limited, you can just interact with the popular applications, but if you have the interest and time, you can also experience each App.
Badges
The "Flash Badge" events are currently basically once a week, and there is always plenty of time for everyone to complete them. These badges will earn XP every week, and the community members' discussion results on the official Discord seem to be that each "Flash Badge" can earn 250 XP per week (for reference only), and the acquisition conditions are not difficult, so don't miss them, once the time is up, you can't get them anymore.
The "Flash Badges" that have been issued so far are:
"Multiply It" - Played Multiplier at least once, the task has ended.
"Myriad Master" - Completed any amount of prediction on Myriad, the task has ended.
"Gigaverse Giga Chad" - Created a game character in the Gigaverse game, the task has ended. This is currently the only badge with an entry cost, as creating a character requires a Noob Pass.
"Super Duper" - Completed the tutorial level in Duper, and earned a positive profit in any ranked mode, which can still be obtained. First complete the tutorial level, then play Casual Mode and win "Sparks", you don't necessarily have to be the first place to win "Sparks", it depends on the specific settlement of each game.
XP Bonus Conditions
Achieving the following conditions will result in a weekly XP bonus.
"Elite Chad" - Have the "Elite Chad" role in the Abstract official Discord, 12.5% bonus.
"Graduated Elite Chad" - Have the "Graduated Elite Chad" role in the Abstract official Discord, 25% bonus.
"Giga Chad" - Have the "Giga Chad" role in the Abstract official Discord, 75% bonus.
"Pudgy Penguins Holder" - Hold Pudgy Penguins NFT, 50% bonus.
"Lil Pudgys Holder" - Hold Lil Pudgys NFT, 7.5% bonus.
In addition, holding $PENGU can also get extra XP bonus, divided into three tiers, holding 88,888, 888,888 and 8,888,888 respectively. The official has not clearly stated whether this is like the badges, directly giving experience, or acting as a bonus.
If you have assets that can enjoy the bonus, remember to verify your role in the official Discord to make it effective.
Conclusion
Abstract's airdrop interaction may be more suitable for the "boutique strategy", not only to cultivate "boutique accounts", but also to choose "boutique projects" with high heat in the interaction. Under the same amount of XP, the experience bonus will also create a gap.
I hope this article can be helpful for your Abstract airdrop interaction.
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