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歸藏(guizang.ai)
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关注人工智能、LLM 、 AI 图像视频和设计(Interested in AI, LLM, Stable Diffusion, and design) AIGC 周刊主理人|公众号:歸藏的AI工具箱
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歸藏(guizang.ai)
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Nano Banana Pro's abstraction capabilities are also incredibly strong! It can generate corresponding weapons based on novels or films/TV series. It has its own design capabilities; it integrates the themes or key elements of the novel into the weapon based on the main content of the novel. And its grasp of Chinese elements is also remarkable! For example, the "Mysterious Revival" lamp was something I didn't expect. And the Innsmouth spear is just so fitting! Prompt: Based on the novel or film/TV series title entered by the user, please use your literary knowledge base and information search capabilities to "concretize" its core spirit into a unique "conceptual weapon" and generate a high-quality 3D equipment display poster. The specific novel is "XXXX". Step 1: Core Concept Translation (Logical Layer) First, conduct an in-depth analysis of the novel in the background to determine the weapon's form and character: Era Anchoring: Based on the timeline set in the novel, independently determine the weapon's physical form. For ancient or fantasy settings, design melee weapons or magical artifacts; for modern or suspense settings, design symbolic modified objects; for science fiction or futuristic settings, design high-tech devices or conceptual weapons. Alliance and Tone: Based on the novel's thematic emotions (e.g., despair, passion, the eerie, healing), independently decide the weapon's materials and lighting effects. Dark novels should evoke corrosion, black iron, or shadows; bright works should evoke crystal, gold, or holy light; and mad works should evoke shattering and chaos. Step Two: Visual Construction (Visual Layer) In the center of a deep, empty background, display the weapon suspended to the highest standards of 3D next-generation game assets. Perspective: Use a slightly tilted perspective to emphasize the weapon's volume, weight, and structural beauty. Details: Materials must be extremely realistic. Depending on the novel's atmosphere, the weapon's surface should have corresponding signs of age (e.g., scratches from battle, patina, bloodstains) or a perfect technological sheen. Atmospheric Particles: Do not use static backgrounds. Generate flowing elemental particle effects around the weapon. The properties of these particles must directly map to the core imagery of the novel (e.g., a blizzard, falling peach blossoms, burning embers, or flowing data code). The colors and atmosphere should be determined by the theme, making the weapon seem to embody the soul of the story; avoid a completely black background. Step 3: Inscription and Typography System (Text Layer) At the bottom center of the screen, generate a highly ceremonial Chinese typography, resembling a museum exhibit plaque or a legendary equipment details page in a game: Original Title: Write the novel's title in a smaller, centered font at the top. Divine Weapon Naming: Create a poetic weapon name below using a highly designed, powerful calligraphic or serif font. Soul Inscription: At the bottom, use an elegant font with a design that matches the style of the original work. Automatically retrieve and extract a classic line, monologue, or aside from the novel that is most representative and moving, as the weapon's forging inscription. twitter.com/op7418/status/2000...
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