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人们低估了真正出版的重要性。 Web3 跳过了最困难的部分。我们没有 😎

Catalyst
@TheCatalystOG
01-24
“Web3 publishing doesn’t actually exist.” That’s the real problem @WarpGameCHAIN is solving. In Web2, even “indie” hits like Valheim had a real publisher (Coffee Stain, owned by Embracer). In Web3? There are barely 15 real games live. That gap is the opportunity.
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