Treasure Co-founder: The game catalyst plan is constrained, ZKsync will help the project realize its vision

This article is machine translated
Show original

According to ChainCatcher, Treasure co-founder Karel Vuong published a long article on the X platform to clarify "the reasons and motivations for Treasure DAO's plan to migrate from Arbitrum to ZKsync."

The article points out that leaving Arbitrum is a "bittersweet" moment. The team loves Arbitrum very much and has built, developed and grown with Arbitrum over the past three years. However, seven months have passed since the game catalyst vote, and a lot of things have changed. Although Karel Vuong denied that grants were the core reason that prompted Treasure to leave Arbitrum, Karel Vuong said that after investing a lot of time and energy to make GCP a reality, promoting it within the DAO and doing everything possible to push it forward, it is disappointing to see Arbitrum representatives dragging Treasure behind the scenes.

In addition, Karel Vuong said that ZKsync is more conducive to the project's vision of large-scale adoption in terms of scalability, throughput, cost, game possibilities, onboarding, interoperability, etc. This is the main reason why the team chose ZKsync.

Source
Disclaimer: The content above is only the author's opinion which does not represent any position of Followin, and is not intended as, and shall not be understood or construed as, investment advice from Followin.
Like
Add to Favorites
Comments