Story's initial incentive plan announced: 10% of total IP, strict anti-sybil measures implemented from the first day of mainnet launch

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ODAILY
02-12
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Odaily reports that according to the Story initial incentive plan, its incentive philosophy is based on three core pillars: rewarding real users, incentivizing practical applications and innovative use cases, and ensuring long-term goal alignment. The initial incentive accounts for 10% of the total IP supply. Half of it (5%) will be distributed to users through direct claiming on the public launch day and the following months; the other half (5%) will be allocated to ecosystem projects, with the explicit requirement that all rewards must be distributed to end-users. Starting from the public launch day, the team will implement strict anti-sybil measures, including the use of the Passport scoring system, to ensure that more rewards can be fairly distributed to community members in future initial incentive activities. The tokens saved through Story's anti-sybil measures will be reallocated to real users in future initial incentive plans, aiming to ensure that Farmers cannot occupy the rewards of participants aligned with Story's long-term development goals, and to maintain the healthy development and fairness of the community.

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