Less than a year later, Lennart (a well-known GTA modder) rebuilt this with Nano Banana Pro, which is good enough that it can generate GTA car textures with no need for human adjustments.
He also made a Claude skill that automatically builds, deploys & tests them in-game.

Ethan Mollick
@emollick
03-27
Very cool example of how to deploy generative AI in gaming by Lennart Meincke, creating a new texture for a car in GTA IV with a single prompt in GPT-4o (and an example of an existing texture).
Going from image creation to in-game use in a couple minutes.
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