Let's continue talking about AI agents. Yesterday, I asked my friends in the industry, and the basic answer is: there are some reliable AI agents for Web 2.0 scenarios, but you need to input various prompts to operate them; as for Web 3.0 AI agents, they are basically all hype.
Everyone knows: if we can't even fully understand Web 2.0 AI agents, how can the Web 3.0 project teams with their limited resources create a high-quality AI agent that surpasses Web 2.0? But that doesn't matter, the MEME craze in this bull market has clearly exposed the current state of Web 3.0. Since everyone knows it's just hot air, let's not pretend the emperor is wearing new clothes - let's just say it's a ponzi scheme game, where those who get in early and cash out quickly can get rich.
This is related to the evolution of the human brain. Have you noticed that since the rise of short videos where you can watch a full drama in 5 minutes, with all the cute girls and handsome guys, most people can no longer sit through a 2-hour movie? This trend is constantly evolving with the development of mobile internet and infrastructure, and most people's brain circuits are also evolving to become simpler. The development of AI agents is also following this overall trend - in the future, you'll be able to have an AI agent customize a 5-minute video clip just for you based on your preferred movie genre.
For the gaming industry, AI agents may be a new track for development, as hardcore gamers will become fewer and fewer, while casual idle gamers will increase rapidly, similar to the faster growth of 5-minute video viewers compared to 2-hour movie viewers. Games will enter a stage where the user takes on a god-like perspective, setting up AI players to play, and enjoying the thrill of a strategic manager. While previous games required users to immerse themselves deeper in the game to succeed (requiring a lot of time investment), the rise of AI agents will shift the user's sense of gratification - users will pay for the feeling of control, as they become the god creating Adam and Eve with AI agents, and then eagerly observe and subtly guide their performance.
Games will be a great experimental scenario for AI agents. Compared to the complex multi-dimensional reality and unpredictable human nature, AI agents will be easier to play a role in games, as the game rules are already set. For example, in the recent TRON Sports MTT poker tournament, if AI agents are introduced, you can directly set different AI players with aggressive, passive, or loose-aggressive styles, or even have them mimic the playing styles of poker pros, and then observe which one has the highest win rate in the tournament. In fact, the most suitable scenario for AI agents is the type of multi-player, confrontational games, where you create your own AI agent warriors and let them evolve and fight against each other. Maybe our entire planet is just an AI agent experiment ground for some advanced civilization, haha.
We can temporarily define a new game type called "AIA Game" (unrelated to AIA insurance), where AI agents are the main gameplay, allowing users to experience a god-like role. There is a good chance that AIA Games will first emerge in the Web 3.0 gaming sector, as the Web 3.0 industry has high efficiency and fast speed.