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No way, you guys thought the gaming sector was over? Actually, no. In this sector that doesn't attract much attention, @SeiNetwork's efforts have yielded impressive results. In the third quarter of this year, Sei achieved 116 million transactions through gaming, a growth rate of over 138%, with an average of 805,000 addresses per day. May I ask, is it an information cocoon, or have all the gamers switched to SEI? Give it a thumbs up! These figures represent real high-frequency interactions. Maintaining 116 million transactions smoothly within an ecosystem with 800,000 daily active users is itself an extreme challenge to SEI's infrastructure. And clearly, SEI has withstood the test of the "Party and the people." Personally, I think that if a blockchain can handle the high-frequency operations of millions of players online simultaneously without crashing or congestion, it proves that it has the capacity to handle trillions of dollars in traditional financial transactions in the future. Sei's gaming boom in Q3, on the surface, is a victory for the entertainment sector, but in reality, it's a successful show of strength for its "high-frequency trading engine." Through this "proxy war" of gaming, Sei... It is demonstrating to the world that it is ready to support a truly global financial market.

Sei
@SeiNetwork
12-21
Sei leads in gaming because it’s designed for global, high-frequency markets. In Q3 ’25, gaming activity on Sei drove 116M transactions (+138% QoQ) across an average of 805k daily addresses. Gaming is a proxy for global markets—continuous execution at global scale.
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Disclaimer: The content above is only the author's opinion which does not represent any position of Followin, and is not intended as, and shall not be understood or construed as, investment advice from Followin.
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