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I used the new, most powerful video generation model, Seedance 2.0, to beat up the thief @0xajc who stole my content.
I played around with it all night, generating some ads and stuff. (I mainly wanted to play with Kling 3, but Kuaishou only released it two days ago and ByteDance suppressed its popularity.) I'm increasingly feeling that some workflows are becoming less necessary.
For example, scriptwriting, camera movement, transitions, and even the routines of some video editing tools have been directly replaced by the generated videos (I'll share some generated content later).
Previously, creators needed specialized tools to solve character consistency or camera movement transitions. Now, the model directly incorporates multi-camera collaboration and native audio-visual synchronization. This native feel is difficult for any third-party tool to replicate through post-production stitching.
Making tools is still a difficult task. If you don't have a model, you have to work with it. If the model is not good enough, you can use small projects to solve it. Once the model is updated, these small projects naturally become useless. The power in tool development is being held by others.
What's even more frustrating is that these logics seem to apply to many niche markets, and have been repeatedly proven time and again.

Tykoo
@0xTykoo
02-02
怎么这都被人搬到小红书上了啊,骗了几百个赞,还把我名字给匿了,跟我这玩跨平台套利呢?别让我查出来是谁👊🏼 x.com/0xTykoo/status…

It feels like a fighting game by Ma Baoguo and others.
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Disclaimer: The content above is only the author's opinion which does not represent any position of Followin, and is not intended as, and shall not be understood or construed as, investment advice from Followin.
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